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Submission to DAE Game Projects 2021
Myrrha
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Devlog
Polish Devlog 02: April Showers Bring May Flowers
May 18, 2021
by
C.Declerck
Hello everyone! Welcome to our latest and final devlog! Art! Let's start shall we? Our User Interfaces were overhauled and tweaked. Let's start with our main menu where we changed some of the asset pl...
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Polish Devlog 01: Coming Up Roses
May 06, 2021
by
C.Declerck
Hello everyone and welcome to our weekly devlog! We've officially entered polish, and with that we near completion of Myrrha. Art! As we've finalised production, all art from here on out will primaril...
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Production Devlog 06: Home Stretch
April 30, 2021
by
PG-Dev
Hey everyone, welcome to another Myrrha devlog. This one marks our final week of production. From here on out, no new features will be added, and we'll focus purely on improving what's already there...
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Production Devlog 05: New Threats
April 22, 2021
by
PG-Dev
Hello everyone, welcome back to another Myrrha dev log! It's been a while, hasn't it? That's because the team has been on easter holiday for the past 2 weeks. We couldn't get Myrrha out of our minds h...
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Production Devlog 04: To Gild The Lily
April 01, 2021
by
C.Declerck
Welcome everyone! Today we'll be going over the changes made during our 4th week of production. Programming! New and exciting features have been added this week. Myrrha now fully supports controllers!...
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Production Devlog 03: Swamps Aren't Built in a Day
March 25, 2021
by
C.Declerck
Welcome everyone! Today we'll be going over the changes made during our third week of production. Programming! Big changes this week! The lily pads upon which our hero must move around to save her ski...
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Production Devlog 02: Fruit and Bugs, but Mostly Bugs
March 18, 2021
by
Dries Martens
Welcome everyone! Today we'll be going over the changes made during our second week of production. Programming! Our programmers have been working on perfecting and tweaking some important features. Th...
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Production Devlog 01
March 12, 2021
by
C.Declerck
Hey everyone, we're back again with another Myrrha devlog. Here's what's new this week: Prototypes were played, concepts were discussed, and we've gotten the green light for proceeding with proper pro...
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Prototyping
March 04, 2021
by
PG-Dev
Hey everyone! We're back with another one of our weekly dev logs. Now that the team has finalized game design ideas, we were able to create a very rough playable prototype that showcases the game's ma...
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Introduction to project
February 26, 2021
by
verahowest
Hi everyone! We're 5 students from Howest, Digital Arts and Entertainment. In our team we have 2 developers(Bryn Couvreur & Mauro van Houtte) and three technical artists (Cedric Declerck, Dries Marten...
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